Tumblr, DeviantArt, Imgur, etc. These will be removed. Any info from PGS about Supernova? Really miss this game self. Any other mobas out there, that I could play?
So, with the game most likely dead, are we able to get refunds? I cant download the game self. So how screwed are we? Why not just auto upgrade? Scott Miller had obtained his address from a registration text file accompanying an earlier shareware game he had self-published.
Miller contacted Sharpless, who agreed to create a Jumpman remake for Apogee. Sharpless chose to work with Apogee in part because it would handle all the marketing and distribution related tasks including preparing floppy disks with copies of the program, affixing labels to them and mailing them out to customers.
Each episode consists of approximately 12 levels. Permission to create this remake had not been obtained from Epyx, the holder of the Jumpman copyright at the time.
When Epyx learned of its existence, the company asked Apogee to discontinue it. Thus Jumpman Lives was commercially available for only a few months following its release.
Puzzle Fun-Pak is a collection of four video games created by Scott Miller and various independent developers who submitted their programs to Apogee for publication.
Miller categorized these submissions by genre and released this collection and the companion Adventure Fun-Pak as non-shareware commercial products.
The game consists of three volumes each featuring multiple choice questions related to Star Trek: For each correct answer, the game reveals a bonus Star Trek: The Next Generation fact.
Players begin the game with three credits; every ten correct responses earn the player an additional credit, but each incorrect response costs the player one credit.
The Next Generation knowledge is ranked on the basis of how many questions were correctly answered. The Next Generation Trivia was marketed via the Apogee model.
Only the first volume was freely distributable as shareware; the remaining volumes were commercial products which could be purchased directly from Apogee.
When the Star Trek copyright holder Paramount discovered that Apogee was profiting from their intellectual property, they offered Apogee a license for the game idea.
Apogee did not accept the offer, as the license would have cost more than what Apogee was making on the game. Super Game Pak is a video game compilation published by Apogee in featuring a diverse selection of games previously released by Apogee or Scott Miller prior to founding Apogee.
Miller wrote that the game features over four hundred sound effects, color ASCII graphics, a hint command and a parser which recognizes over a thousand words.
As the game progresses, the player discovers that an imminent supernova is threatening to destroy a planetary civilization.
The main goal of the game is to save its inhabitants from this imminent catastrophe. Both it and Beyond the Titanic are the only two games published by Apogee as traditional shareware.
Supernova was re-released as freeware by Apogee on March 26, It was developed by Todd Replogle under the Scenario Software name.
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